Marked Ages

Patterncaster

Scribes of the land's patterns. Every ability is a stroke cut into the air or the ground.

Abilities

AbilityLevelWhat it does
Close the Pattern1Spend every Line to burst a circle, for more damage per Line. Three matching Lines add their kind: Flame burns the ground, Frost freezes, Ward mends allies in the circle instead.
Flame Cut1Cut a line of flame ahead of you for damage, and cut a Flame Line.
Mending Pattern1Cast while moving to give the ally nearest your aim a shield and a small heal, and cut a Ward Line.
Frost Line2Cut a line of frost: damage and a short slow. Cuts a Frost Line.
Shatter Glyph3Draw a glyph on the ground that shatters a moment later and freezes what stands in it.
Ward Glyph4Draw a ward on the ground that mends allies standing in it every second. Cuts a Ward Line.
Flame Lance5Gather flame while you move, then throw a heavy lance down a long line. Cuts a Flame Line.
Glyph Trap6Chalk a trap on the ground: for twenty seconds the first enemy over it is rooted.
Mending Weave7Channel while moving to tie a thread of the pattern to an ally: each pulse heals them and grows a shield on them while they stay in reach. Cuts a Ward Line when it holds to the end.
Pattern Step8Step ten metres along your aim, cancelling any cast.
Cinder Ring9A ring of cinders around you: damage and a push out. Cuts a Flame Line.
Warding Pattern10For six seconds, the next hit over fifteen percent of an ally's health inside the circle is absorbed.
Recut–Every Line you hold becomes the kind of your most recent Line.
Categories Classes