Ward-stones
Ward-stones are carved stones that hold the land's healing patterns. Every ward-stone is safe ground: no monster spawns or patrols within its ring, and the stone casts a soft ward-light on the ground that fades at the edge of the safe area, where chasing monsters break off.
- A big stone stands in each area, by its main town. It is where you respawn.
- A small stone is a travel point only, with a much smaller glow.
A stone you have not found is dim. Press F beside it and it flares and lights up for good, and is added to your travel map. Using a lit stone opens the world map, where you tap or click a stone to go there.
In the Wending Vale
Categories Lore · Game basics