Marked Ages

Patch notes 15 October 2026

Changes that reached players on 15 October 2026.

  • A Mending Weave shows a line from the Patterncaster to the ally it's on.
  • A Patterncaster's traps (teal ring), burning ground (ember) and the ward glyph on a warded player now show in game.
  • Patterncaster trap rings, burning ground and the ward glyph over a warded player now show.
  • A Patterncaster's Cinder Ring draws as a ring with a clear middle, and enemies standing in the middle take no damage.
  • Patterncasters walk slowly while casting Flame Lance, Mending Pattern and Mending Weave instead of standing rooted; traps, burning ground and the ward glyph wait on the server sending them.
  • Marra offers "Tracks in the Bracken" (after Stiff Legs, level 7) and "Harvest Supper" (level 6). Boot prints show on the way down to the dell, and Pip walks home to Marra's inn past two hounds.
  • Pell Rook in Amberford offers "Where the Lamp-line Stops" after The Night Shift. The cache glints at the end of the Miners' Rest spur. The Turning-Mark's text has changed.
  • Delve miners show the nameplate "Seep-struck Miner".
  • Walk the river path north into the gorge: at the gorge mouth the path widens into a level patch, ready for the gorge gate.
  • A dirt river path runs from the village up the east bank into the gorge, and the valley past the zone edge is smooth, with the river running on; lantern posts mark the gorge mouth and the south-west road.
  • Walk up to the priory tower's door and press F to open or shut it.
  • From the road below Larkhollow Priory the gate is in plain sight; no tree on the walk down.
  • Quest items you've already used (wall rubbing paper, tracing-stones, ward chips) are no longer handed back when you log in again.
  • Cabbages draw as leafy tufts, not bevelled cubes.
  • Hold the Line front: two blightling-and-hound camps near Haywood.
  • Quests: never stranded after the main chain.
  • Green main: Hold the Line camp spacing, 107 walk, stale config keys.
  • The blight brute's skin and the bandit's leather, cloth and fur catch less shine at the edges, while the brute's crystals keep a soft glint.
  • The big town ward-stone glows and is the only respawn point, with a 15 m safe zone; travel stones stay dim until you find them, then flare; the maps show one amber "You are here" arrow and a stone icon.
  • The Hold the Line front camps in Haywood are level 4, so a level 4 player can take them.
  • A smallfolk man now looks like a smallfolk man, not a shrunken settler, and his feet keep pace with the ground when he walks and runs.
  • Lose some health, stop fighting for 5 s and it comes back, full in about 25 s.
  • Circle-strafe a wolf or a Hollowed miner at melee range; it now lands quick swings on you. Dash or step out of reach to avoid them.
  • Blighted ground, rock, dead trees and blight weeds are clearly purple instead of grey-mauve; the lamp-bearer's cast reads "Violet Lamp".
  • Enemy telegraphs on the ground look carved and scratched in violet, and your own and your allies' telegraphs are clean marks in class colours.
  • After the server snaps you back, it no longer keeps snapping you back every half second while you walk.
  • Settings > Display has "Show performance stats"; F3 still toggles it, and the choice stays on between launches.
  • Walk out of the priory's south gate and a cobbled path takes you straight down onto the road.
Categories Patch notes