Marked Ages

Mender

A close healer who fights with thorns: the living land mends your allies and lashes what threatens them.

Abilities

AbilityLevelWhat it does
Barkskin1Harden your skin to take less damage for several seconds.
Mending Seed1Toss a seed to the ally nearest your aim: it heals them at once and keeps healing for a few seconds.
Thornlash1Your attack: lash thorns across the cone ahead of you. Enemies in it take damage and allies in it are healed. Builds Growth.
Grove2Raise a grove around you that heals every ally inside it each second, wherever you walk. An ally who stays in it is healed more with every pulse.
Grasping Roots3Roots burst from the ground at a target area, knock enemies down and strip a pip of interrupt armor.
Bramble4Raise a thorn field around you for six seconds: enemies in it take damage and are slowed, and every pulse builds Growth.
Vinepath5Send a lane of vines ahead of you that heals every ally along it and quickens their stride for a few seconds. Cast on the move.
Pollen Haze6Loose a cloud of pollen in a cone: enemies in it cannot attack for a few seconds and lose a pip of interrupt armor.
Bloom7Stand still and let the grove flower: a big burst of healing for every ally around you. Your Mending Seeds on them burst open into it, adding what they had left to give and more.
Thornburst8Thorns burst from you in a short cone: damage, a knockback, and a pip of interrupt armor stripped.
Rootstride9Travel through the ground up to ten metres along your aim; a small grove sprouts where you come up.
Regrowth10Stand still and call a fallen ally back to their feet at a third of their health, even in a fight.
Overgrowth–Your next few Mending abilities cost nothing and cast instantly.
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